CTO of Pixel Wizards and computer engineer David Bilemdjian will be leading a learning lab on GPU programming and shaders with Unity3D.
During the lab, you’ll explore tools like Unity 3D and the C# programming language, as well as learn about 2D geometry and 2D transformation in game development. You’ll also elaborate on animated visuals, defining and coding your own artistic generative models.
Prerequisite: Game Development III or Programming III
To learn more about the schedule and apply click the button below.
You will need a computer and internet to participate in the lab.